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AI Insights · Timothy · January 2023

Top 5 Pokemon Collector Games on Android in Brazil Q4 2022

In Q4 2022, the top 5 Pokemon collector games on Android in Brazil showed varied trends in downloads, revenue, and active users, with some apps experiencing significant growth.

Top 5 Pokemon Collector Games on Android in Brazil Q4 2022

During the fourth quarter of 2022, the top five Pokemon collector games on the Android platform in Brazil demonstrated diverse performance metrics. Data from Sensor Tower provides a comprehensive look at weekly downloads, revenue, and active users for these popular applications.

Pokémon UNITE saw a fluctuating trend in weekly revenue, starting with around $10K at the end of September and peaking at approximately $14K in the last week of December. Weekly downloads for the game experienced a significant surge from 36.5K in late September to an impressive 142K by mid-December. Active user numbers also displayed a steady increase, rising from 205K in late September to 243K by the end of December.

Pokémon GO maintained robust performance with weekly revenue ranging from about $29K to $57K, peaking in mid-October. The game consistently attracted new players, with weekly downloads fluctuating between 40K and 70K. Active users remained strong, with a slight dip in early December but rebounding to 4.5M by the end of the quarter.

Super Monster: Color Friends, despite not generating revenue, achieved notable success in downloads and active users. Weekly downloads started at 114K in late September but gradually declined to 12K by the end of December. Active users followed a similar pattern, peaking at 364K in late November before decreasing to approximately 308K in the final week of December.

Hyper Cards: Trade & Collect experienced modest revenue growth, with weekly earnings reaching up to $60 by mid-November. Downloads saw a peak of 48K in late October before tapering off to around 14K by the end of December. Active user numbers showed a slight decline, from 43K in late September to 30K by the end of the quarter.

Lastly, Card Evolution: TCG hyper game had minimal revenue, with a peak of just $8 in late November. However, the game’s download numbers were more promising, peaking at 81K in late October before stabilizing around 18K by the end of December. Active users saw a substantial increase from 9.9K in mid-October to 126K by the end of December.

For more detailed insights and analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023